AI Insights · Timothy · April 2022
Top 5 PVP Games on Android in Brazil: Q1 2022 Performance
This article reviews the performance of the top 5 PVP games on the Android platform in Brazil during Q1 2022, highlighting trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 PVP games on the Android platform in Brazil showcased varying trends in weekly downloads, revenue, and active users. Here is a detailed look at each game's performance based on Sensor Tower data.
Free Fire from Garena International I saw fluctuations in weekly revenue, starting at about $476K and dropping to $245K by the end of March. Weekly downloads peaked at 455K in mid-January but generally trended downwards, ending the quarter at 320K. Active users also decreased from 17.5M at the start to 13.8M by the end of the quarter.
Coin Master from Moon Active experienced a peak in weekly revenue at $364K in mid-January, before gradually declining to $277K by the end of March. Downloads started strong at 139K in early January but fell to around 100K towards the end of the quarter. Active users remained relatively stable, hovering around 700K to 800K throughout the period.
Clash of Clans by Supercell had its highest weekly revenue at $205K at the end of January, with a slight decline to $159K by late March. The game’s downloads saw a peak of 56K in mid-January, falling to 36K towards the end of the quarter. Active users showed a steady increase, reaching 3.06M by the end of March.
Roblox from Roblox Corporation showed a consistent decline in weekly revenue from $252K at the start of the quarter to $134K by the end of March. Downloads fluctuated, peaking at 527K in late January, but eventually dropped to 268K. Active users saw a slight decrease from 14.1M to 13.5M over the quarter.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. had a peak revenue of $275K in late January, but it fell to $123K by the end of March. Downloads were relatively stable, with a high of 88K in mid-January and a low of 66K in mid-March. Active users also saw a decline, starting at 987K and dropping to 841K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.